I have loved the games since they first released, the story of the games has only gotten better, and the creator is such an amazing dude who actually cares for his games. I really like the idea of this game but not sure I could deal with multiple jump scares. Scott's motivation for continuing the series was more based on Fan Reception of the games rather than money. So finally Scott released 2 free FNAF games that he finally felt satisfied with. But that time Scott wasn't happy with the game and felt that he could have done more. So Scott made FNAF Sister Location which handled the lore better. But fans weren't happy with how FNAF 4 handled lore and how it made everything more confusing. So to counter this Scott made FNAF 4 as the proper ending with much better gameplay. But fans were'nt happy with 3 in its gameplay. Originally he just wanted to make 1-3 and be done. Scott talked about the series in an interview with one of the "Big" FNAF youtubers Dawko, in which Scott talked about why he kept on making the games. The last 2 FNAF games have been free, and both games are very important to the games lore. Um, actually Scott was never in this for the money. A few people are, but giving those indie games portability (or in the case of some of the multiplayer focused ones that didn't have online, like Lovers in a Dangerous Spacetime or Towerfall, a platform designed for easy multiplayer) makes a lot of those ports more interesting than on other platforms. Apparently there is a new AAA game being developed too. Right? Either that or they plan to remake the assets. Isn't the game all pre-rendered anyway? So if the resolution used for a PC-release isn't enough for an HD release, wouldn't that basically mean re-rendering everything? He probably keeps all the models and animations, can't be that complicated to re-render everything. It's not even remotely scary, just streamers overreacting. FNaF is in my opinion extremely overrated and the developer may as well open his own Casino with the amount of money he got for the games. The some of these games got very weird with their controls.HD? Wut?(.seriously? I have to type in more to post now? :/ ) Anyone else honestly tired with Switch just being a dumping ground for anyone's games? Develop something new and I'll look into buying it. Comments ) That'll be interesting to see how they get them to work on a regular controller. His favourite Nintendo character used to be a guitar-playing dog, but nowadays he prefers to hang out with Judd the cat. Share: About When he’s not paying off a loan to Tom Nook, Liam likes to report on the latest Nintendo news and admire his library of video games. Would you like to play the original series with HD visuals on the Switch? Tell us below. ![]() The FNaF games have become insanely popular with video game streamers since the first game's release in 2014 and essentially play on fears of worn out and murderous toys coming to life. In a recent post over on the Steam Community discussion boards, series creator Scott Cawthon revealed he had been working with French software development company Clickteam to create improved HD ports of the original FNaF games in preparation for a multiplatform release: I’m working closely with the people at Clickteam to create new, improved, HD ports of all of the original games! They will be released on Android, iOS, Switch, XBox and PlayStation! This ties in with Cawthon's at the end of August when he revealed he had signed a deal to create ports of the scary series. Five Nights At Freddy's Creator Is Bringing The Original Scares To Switch Nintendo Life Are you afraid of the dark? by Share: If you love cheap jump scares, we've got fantastic news - the creator of the Five Nights at Freddy's series will be bringing his point-and-click survival horror titles to the Nintendo Switch at some point in the near future.
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